I am looking at sim_noise.h, and line 424 puzzles me.
sim_noise_add(node_id, noiseData[node_id].noiseTrace[i+1])
I am not too sure why noiseTrace[i+1] is passed to sim_noise_add(),
instead noiseTrace[i]. Since i is bounded by noiseTraceIndex, wouldn't
i+1 go out of bound?
Thank you
Mike