[Tinyos-devel] [Tinyos Core WG] TOSThreads TEP

Vlado Handziski handzisk at tkn.tu-berlin.de
Tue May 20 16:09:18 PDT 2008


On Wed, May 21, 2008 at 12:54 AM, Kevin Klues <klueska at gmail.com> wrote:

> More comments to come, but I wanted to address your very last one
> first. i.e. this one...
>
> > I for one, still believe in the basic soundness of the event-driven model
> > even for user/app code. In this sense, I personally have a problem with a
> > threading solution that is not completely optional. I don't want to have
> a
> > thread scheduler being run by default. I don't want to pay a price for
> > wakeupThread on every interrupt. With all of those things by default in,
> for
> > me this would not be TinyOS anymore.
>
> So I didn't go into the details in teh TEP, but using tosthreads and
> everything that comes with it would in fact be completely optional.
> The plan (which is is already in place and working) is to allow
> applications to be compiled with threading enabled by running
> something like the following from the command line:
>
> $ make telosb threads
> or
> $ make telosb cthreads
>
> the 'threads' target for normal nesC based applications, and
> 'cthreads' for c based applications.  Specifying these targets will
> pull in code from a 'tos/lib/tosthreads' directory and define a
> THREADS preprocessor variable for ifdefing any necessary code in the
> standard tinyos tree.  In the case of the PlatformInterruptC component
> described in 'tos/system' will contain a default implementation which
> does absolutely nothing, and the one implementing the true interrupt
> post amble stuff will shadow it when compiling for threads/
>
>
I am not concerned about the binary code only. Leaving out code with #ifdefs
is not what I consider "completely optional". Apart from being ugly, just
having the threading code in the default components is enough to completely
confuse the users about what TinyOS really is and how they should develop
their applications.

Vlado
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